Long pages
Showing below up to 50 results in range #231 to #280.
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- (hist) Split-Screen Views [7,122 bytes]
- (hist) Deck Building [7,096 bytes]
- (hist) Actor Detachment [7,090 bytes]
- (hist) Crafting [7,090 bytes]
- (hist) Replays [7,084 bytes]
- (hist) Continuous Goals [7,065 bytes]
- (hist) Game Pauses [7,061 bytes]
- (hist) Fudged Results [7,061 bytes]
- (hist) Enactment [7,058 bytes]
- (hist) Conditional Passageways [7,049 bytes]
- (hist) Arithmetic Progression [7,037 bytes]
- (hist) Flanking Routes [7,023 bytes]
- (hist) Player-Defined Goals [6,999 bytes]
- (hist) Variable Accuracy [6,997 bytes]
- (hist) Spectacular Failure Enjoyment [6,993 bytes]
- (hist) Live Action Roleplaying [6,981 bytes]
- (hist) Gameplay Design Patterns FDG 2022 Workshop [6,966 bytes]
- (hist) Helpers [6,920 bytes]
- (hist) Information Passing [6,918 bytes]
- (hist) Dynamic Goal Characteristics [6,915 bytes]
- (hist) Geometric Progression [6,869 bytes]
- (hist) Discard Piles [6,862 bytes]
- (hist) Main Goals [6,860 bytes]
- (hist) Competence Areas [6,860 bytes]
- (hist) Death Consequences [6,844 bytes]
- (hist) Controllers [6,843 bytes]
- (hist) Incompatible Goals [6,842 bytes]
- (hist) Moveable Tiles [6,837 bytes]
- (hist) Ultra-Powerful Events [6,830 bytes]
- (hist) Game Element Trading [6,811 bytes]
- (hist) Line of Sight [6,805 bytes]
- (hist) Space Alert [6,784 bytes]
- (hist) Excluding Goals [6,776 bytes]
- (hist) Non-Player Help [6,768 bytes]
- (hist) Asynchronous Gameplay [6,763 bytes]
- (hist) Reconfigurable Game Worlds [6,750 bytes]
- (hist) Gameplay Design Patterns DiGRA 2022 Workshop [6,745 bytes]
- (hist) Sniper Locations [6,744 bytes]
- (hist) Herd [6,735 bytes]
- (hist) God Views [6,721 bytes]
- (hist) Reflective Communication [6,720 bytes]
- (hist) Loot [6,713 bytes]
- (hist) Abstract Player Construct Development [6,701 bytes]
- (hist) Location-Fixed Abilities [6,689 bytes]
- (hist) Eliminate [6,672 bytes]
- (hist) Player Created Game Elements [6,652 bytes]
- (hist) Early Elimination [6,640 bytes]
- (hist) Environmental Storytelling [6,637 bytes]
- (hist) Vulnerabilities [6,636 bytes]
- (hist) Time Limited Game Instances [6,582 bytes]