Achievements
From gdp3
Revision as of 14:45, 24 February 2010 by Staffan Björk (Talk | contribs)
The one-sentence "definition" that should be in italics.
Contents
Examples
Example: Left 4 Dead Series
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
The presence of Achievements can provide clear goals to Unwinnable Games.
Relations
Can Instantiate
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Potentially Conflicting With
History
New pattern created in this wiki.
References
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