Quick Returns
From gdp3
Revision as of 13:02, 28 February 2010 by Staffan Björk (Talk | contribs) (Created page with 'Category:Patterns Category:Needs work Category:Needs revision Category:Needs examples Category:Staffan's current workpage ''The one-sentence "definition" that…')
The one-sentence "definition" that should be in italics.
Contents
Examples
Both lairs of the superheroes in the The Superhuman Gambit quest in Fallout 3 have secret, or hard to unlock, exits that lead to easily accessible areas. This means that players do not have to backtrack their whole was through the complexes after reaching their center.
In Assassin's Creed 2 all viewpoint, which are located on high buildings and can be quite difficult to get to, can be jumped off so the player's character lands unharmed in a pile of hay or leaves.
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Potentially Conflicting With
History
New pattern for this wiki.
References
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