Varying Turn Orders
Varying who is the starting player in games with turn taking.
This pattern is a still a stub.
Contents
Examples
Systems for Rotating Starting Players are found in Board Games and Card Games, much likely because they most often use turn taking. Puerto Rico and Race for the Galaxy use a round-robin system for who starts a turn, which can be seen as turn taking sequence on its own on a higher level. Agricola, Caylus, and Dominant Species have a fixed turn order but players can change this through explicit actions; Carolus Magnus requires players to play tokens that determine the next turn order for the next turn. Egizia and Ursuppe determine the turn order for each turn based on the players' current scores.
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Turn Taking Asymmetric Starting Conditions First Player Advantages Balancing Effects
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
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