Quick Time Events
From gdp3
Revision as of 08:10, 18 September 2011 by Staffan Björk (Talk | contribs)
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Wikipedia has an entry about Quick Time Events including several examples[1]
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Rhythm-Based Actions Cutscenes Ephemeral Goals
Can Instantiate
Non-Diegetic Features, Surprises, Tension
with ...
Can Modulate
Predetermined Story Structures
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.