Mediated Gameplay
From gdp3
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Multiplayer Games Communication Channels
Can Instantiate
with Avatars, Handles, or Player Characters
Can Modulate
Coordination, Cooperation, Negotiation
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
Interruptibility, Social Adaptability
History
New pattern created in this wiki.
References
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