Nim
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Contents
Brief
Short description of the game.
See the Wikipedia entry[1] for more information.
Main Gameplay Design Patterns
Gameplay
With references to patterns.
Example Game Mode 1
Example Game Mode 2
Other Noteworthy Aspects
In 1940, Condon, Derr, and Tawney built the Nimatron[2], a electro-mechanical machine that could play Nim. It let a person play against a Algorithmic Agent.
Developer
Publisher
References
- ↑ Wikipedia entry for Nim.
- ↑ patent for a machine that can play Nim (the Nimatron).
Contributions
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