Torchlight
Contents
Brief
Torchlight is a computer RPG in the same style as Rogue, Nethack, and the Diablo series.
For more details, see the web site for the game[1] and its' Wikipedia entry[2].
Main Gameplay Design Patterns
Gameplay
With references to patterns.
A main story line provides a Narrative Structure, while the side Quests provide Optional Goals
Randomness in used to create the various Dungeon Levels in the game.
Torchlight has three selectable Classes for the players' Characters: Destroyer, Vanquisher, and Alchemist.
The players' Avatars have Companions, either a cat or dog. Sometimes the group is expanded by an additional Companion, e.g. Brink.
The pet can return to town to sell all things in its Inventory. Although this saves players from Excise, it is a form of Risk/Reward choice since the pet while for a while no longer help in Combat.
Gems can be put in slots to further provide advantages.
Red Queen Dilemma. However the Enemies do not scale so there is no Dynamical Difficulty Adjustment.
The town contains several NPCs that both provide services such as Trading, providing Quests, and those dealing with equipments (enchanting them, transmuting several items into one, destroying items to retrieve gems, destroying gems in slots to free those slots in an item).
Short Cut Scenes are used to tell the story or point out where Boss Monsters are located.
Experience and fame points are gained through killing monsters and finishing quests.
1 point to invest in Skills and 5 points to invest in Attributes.
Fishing
Both the players' Character and the pet Companions has Inventories and Equipment Slots.
The Equipment Slots are helm, armor, boots, shoulders, gloves, belt, 2 rings, amulet, and left and right hands for the Character, while the Companion only has slots for 2 rings and an amulet.
Tools are categorized as normal, enchanted, rare, unique, and those belonging to Item Sets.
In one sense Torchlight is an Unwinnable Game since there exists an infinite dungeon that can be explored after the main Narrative Structure is finished.
However, the Achievements encourage players to play again with other Characters, by having Achievements which reward retiring existing Characters and creating new ones, e.g. Hat Trick (complete the game with all three classes) and Passing the Torch (retiring a character).
Some Achievements are Grind Achievements, e.g. completing 200 quests, collecting 250 000 gold, or catching 50 fish, while others encourage players to explore the game system, e.g. installing mods or using the in-game gambling system.
Developer
Runic Games
Publisher
Runic Games, Encore, Inc., JoWooD Entertainment. Also available through Steam.
References
Contributions
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