Critical Results

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Less common outcomes of actions that are randomly activated and give effects otherwise not possible.

This pattern is a still a stub.

misses, fumbles, etc. - WFRP critical hit not an example!

Examples

Anti-Examples

The critical hits that can affect combatant in early versions of Warhammer Fantasy Roleplay are not examples of Critical Results since they occur automatically when hitting those that have taken all wounds they can.

Using the pattern

Can Be Instantiated By

Critical Failures, Critical Hits, Critical Misses, Critical Successes

Can Be Modulated By

Skills

Consequences

Can Instantiate

Exceptional Events

Can Modulate

Open-Ended Die Rolls, Skills

Potentially Conflicting With

Predictable Consequences, Performance Uncertainty

Relations

Can Instantiate

Exceptional Events

Can Modulate

Open-Ended Die Rolls, Skills

Can Be Instantiated By

Critical Failures, Critical Hits, Critical Misses, Critical Successes

Can Be Modulated By

Skills

Possible Closure Effects

-

Potentially Conflicting With

Predictable Consequences, Performance Uncertainty

History

New pattern created in this wiki.

References

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Acknowledgements

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