Exceptional Events

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The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

events that very rarely occur and do so unpredictably, fumbles and rare effect of these, open ended die rolls, etc.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Surprises

Emotional Engrossment

Can Instantiate

Game Instance Stories

Can Modulate

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Can Be Instantiated By

Betrayal, Character Defining Actions, Critical Failures, Critical Hits, Critical Misses, Critical Successes, Critical Results, Irreversible Events, Luck, Open-Ended Die Rolls, Randomness, Spectacular Failure Enjoyment

Can Be Modulated By

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Possible Closure Effects

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Potentially Conflicting With

Predictable Consequences

History

New pattern created in this wiki.

References

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Acknowledgements

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