Performance Uncertainty
From gdp3
Revision as of 22:26, 4 January 2015 by Staffan Björk (Talk | contribs) (Created page with "Category:Dynamic Patterns Category:Patterns Category:Needs work Category:Needs revision Category:Needs examples Category:Needs references Category:Pa...")
The one-sentence "definition" that should be in italics.
This pattern is a still a stub.
Contents
Examples
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Can Instantiate
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with ...
Can Modulate
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Can Be Instantiated By
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Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki. However, the pattern is based on the concept of performance uncertainty described in Costikyan's book Uncertainty in Games[1].
References
Acknowledgements
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