Solution Uncertainty
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Revision as of 16:04, 9 January 2015 by Staffan Björk (Talk | contribs)
Uncertainty in a game which stems from not being aware of an existent solution to a challenge.
This pattern is a still a stub.
Note: Uncertainty that comes from the possibility of players failing to perform an action or series of actions is covered by the pattern Performance Uncertainty.
Contents
Examples
Using the pattern
Diegetic Aspects
Interface Aspects
Narration Aspects
Consequences
Relations
Uncertainty of Outcome Challenging Gameplay Actor Detachment AI Players No Direct Player Influence Tactical Planning Strategic Knowledge Analysis Paralysis Uncertainty of Information Imperfect Information
Can Instantiate
with ...
Can Modulate
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Can Be Instantiated By
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Can Be Modulated By
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Possible Closure Effects
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Potentially Conflicting With
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History
New pattern created in this wiki. However, the pattern is based on the concept of solver's uncertainty described in Costikyan's book Uncertainty in Games[1].
References
Acknowledgements
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