Ragequitting

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Revision as of 09:53, 16 January 2015 by Staffan Björk (Talk | contribs)

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The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Can Be Instantiated By

Pub Stomping

Potentially Conflicting With

Togetherness

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

The direct consequence of Ragequitting is of course that a player Surrenders. Since this was due to anger at what had happened during gameplay, Ragequitting is a good indicator that the quitting player had Emotional Engrossment.

Relations

Can Instantiate

Emotional Engrossment, Surrendering

with ...

Can Modulate

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Can Be Instantiated By

Pub Stomping

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

Togetherness

History

New pattern created in this wiki.

References

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Acknowledgements

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