Startgame

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The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

The opening moves in Board Games such as Chess and Go have been studied in great detail and are classical examples of Startgame analyses.

In the Starcraft series the Startgame is typically called "Opening"[1].


Anti-Examples

optional

Using the pattern

Middlegame Endgame

Can Be Instantiated By

Expansion, Game World Exploration

Can Be Modulated By

Asymmetric Starting Conditions, First Player Advantages, Late Arriving Players

Consequences

Games with clear and known Startgame phases can encourage Stimulated Planning and development of Strategic Knowledge regarding different starting strategies.

Relations

Can Instantiate

Stimulated Planning, Strategic Knowledge

Can Modulate

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Can Be Instantiated By

Expansion, Game World Exploration

Can Be Modulated By

Asymmetric Starting Conditions, First Player Advantages, Late Arriving Players

Possible Closure Effects

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Potentially Conflicting With

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History

New pattern created in this wiki.

References

  1. Entry for "Opening" at the Wiki for Starcraft II at teamliquid.

Acknowledgements

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