Altruistic Actions
From gdp3
Revision as of 18:28, 30 January 2011 by Staffan Björk (Talk | contribs)
Game actions that are beneficial to somebody but not directly to the players who performed them.
This pattern is a still a stub.
Contents
Examples
Using the pattern
Visits Delayed Reciprocity Cooperation
Massively Single-Player Online Games
Private Game Spaces
Extra-Game Consequences
Non-Player Help
Free Gift Inventories
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
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Acknowledgements
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