Enforced Player Anonymity
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Revision as of 21:04, 3 March 2011 by Staffan Björk (Talk | contribs)
Games where the players identities are kept secret from each other by the system.
This pattern is a still a stub.
Contents
Examples
The ESP Game uses players' input to tag picture with descriptive words. In order for players not to be able to game the system by communicating through other channels and simply coordinating their input, the game matches players so they are unlikely to be in the same larger geographical areas - or through letting players to together with replays of other players' actions.
Aiming at a young audience, Disney's ToonTown Online has restrictions on what names can be chosen and what words can be used in the
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
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Acknowledgements
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