Alien Space Bats

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Implausible explanations for alternative realities.

Many games describe situations in alternate realities. When the differences between these realities and the real world are created by introducing fantastical or supernatural agents or by letting unrealistic events occur, this is referred to as Alien Space Bats from a use to describe the implausibility of alternate histories[1].

See also the Wikipedia entry[2] for the concept.

Note: This pattern is mainly a means for gaining freedom in designing the diegesis and narration in a game. However, since this can provide a freedom in what gameplay is possible also it is described as a gameplay design pattern in the collection.

Examples

Using the pattern

Diegetic Consistency


Game Worlds

Narration Structures

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

Alternate Reality

Can Modulate

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References

  1. Wikipedia entry for Alternative History.
  2. Wikipedia entry for Alien Space Bats.


Acknowledgements

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