Category:Action Games
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Revision as of 22:17, 21 March 2011 by Staffan Björk (Talk | contribs) (Created page with "These are Real-Time Games using Dexterity-Based Actions, Maneuvering, and Timing as important design patterns.")
These are Real-Time Games using Dexterity-Based Actions, Maneuvering, and Timing as important design patterns.
Subcategories
This category has the following 2 subcategories, out of 2 total.
Pages in category "Action Games"
The following 34 pages are in this category, out of 34 total.