Tools
From gdp3
Revision as of 20:28, 5 April 2011 by Staffan Björk (Talk | contribs) (Created page with "Category:Patterns Category:Game Element Patterns Category:Needs work Category:Needs revision Category:Needs examples Category:Needs references [[Category:...")
Game elements used to provide or easy actions in game worlds.
This pattern is a still a stub.
Contents
Examples
Using the pattern
Diegetic Aspects
Interface Aspects
Narrative Aspects
Consequences
Relations
Can Instantiate
with ...
Can Modulate
Can Be Instantiated By
Can Be Modulated By
Possible Closure Effects
Potentially Conflicting With
History
New pattern created in this wiki.
References
-
Acknowledgements
-