Beat the Leader

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Revision as of 12:11, 15 January 2015 by Staffan Björk (Talk | contribs)

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The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

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Can Instantiate

Betrayal, Temporary Alliances, Uncommitted Alliances

Can Modulate

Player-Decided Distributions, Player-Decided Results

Can Be Instantiated By

Perfect Information, Predictable Winner, Score Tracks

Can Be Modulated By

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Possible Closure Effects

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Potentially Conflicting With

Secret Goals

History

New pattern created in this wiki.

References

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Acknowledgements

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