Difference between revisions of "Big Dumb Objects"

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Revision as of 18:43, 19 March 2011

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

See also the Wikipedia entry[1] for the concept.

Examples

The majority of the gameplay in the Halo series takes place on the Ringworld-like[2] structures the series are named after.

Using the pattern

Game Worlds Navigation Diegetically Outstanding Features Levels

Predetermined Story Structures

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

with ...

Can Modulate

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References

  1. Wikipedia entry for Big Dumb Object.
  2. Wikipedia [ entry] for Ringworld.

Acknowledgements

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