Difference between revisions of "Campaigns"

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Revision as of 12:42, 15 October 2014

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Game Masters Quests Narration Structures

- already in the below

Left 4 Dead series Achievements Challenging Gameplay Predetermined Story Structures Non-Consistent Narration

Can Instantiate

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with ...

Can Modulate

-

Can Be Instantiated By

Adventures

Can Be Modulated By

-

Possible Closure Effects

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Potentially Conflicting With

-

History

New pattern created in this wiki.

References

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Acknowledgements

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