Difference between revisions of "Companions"

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[[Category:Needs Closure effect relations]]
 
 
[[Category:Patterns]]
 
[[Category:Patterns]]
 
[[Category:Needs work]]
 
[[Category:Needs work]]
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=== Can Be Modulated By ===
 
=== Can Be Modulated By ===
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 +
=== Possible Closure Effects ===
  
 
=== Potentially Conflicting With ===
 
=== Potentially Conflicting With ===

Revision as of 08:30, 6 December 2010

Helpers to a player controlled by the game system.

Examples

the Fallout series Shadow Dancer Fable II

Torchlight Loyalty

Internal Rivalry

Using the pattern

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

Can Modulate

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References