Difference between revisions of "Companions"

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[[Category:Patterns created on the Wiki]]
 
[[Category:Patterns created on the Wiki]]

Revision as of 13:13, 5 January 2011

Agents controlled by the game system that follow and help players as the move through the game environment.

This pattern is a still a stub.

Examples

the Fallout series Shadow Dancer Fable II

Torchlight Loyalty

Internal Rivalry

Using the pattern

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

Can Modulate

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References