Difference between revisions of "Configuration"

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Instantiates: Selectable Sets of Goals, Collection
 
Instantiates: Selectable Sets of Goals, Collection
 
Modulates: Symmetry
 
Modulates: Symmetry
 
Instantiated by: Connection,
 
  
 
Modulated by: Rhythm-Based Actions, Timing, Gain Ownership, Imperfect Information
 
Modulated by: Rhythm-Based Actions, Timing, Gain Ownership, Imperfect Information
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=== Can Be Instantiated By ===
 
=== Can Be Instantiated By ===
 +
[[Configuration]],
 
[[Enclosure]]
 
[[Enclosure]]
  

Revision as of 18:04, 9 August 2016

The goal of forming a spatial, temporal, or logical arrangement of game elements.

Providing goals which consist of arranging game elements according to some predefine rule are a common use of game elements in games where the game elements can be moved. These goals make players try to form a Configuration of the available game elements.

Examples

Example: The card game Illuminati uses Configuration for control groups, which can be spatially arranged to draw benefit of similarities in alignment and maximize the use of control arrows.

Example: Zendo, an abstract game where the winning condition is to guess a Gonfiguration.

Example: Poker, where winning rounds consists of having the rarest set of a set of predetermined Configurations.

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Instantiates: Selectable Sets of Goals, Collection Modulates: Symmetry

Modulated by: Rhythm-Based Actions, Timing, Gain Ownership, Imperfect Information

Rhythm-Based Actions Combos Alignment Capture Puzzle Solving Hovering Closures

Can Instantiate

-

with ...

Can Modulate

-

Can Be Instantiated By

Configuration, Enclosure

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

-

History

An updated version of the pattern Configuration that was part of the original collection in the book Patterns in Game Design[1].

References

  1. Björk, S. & Holopainen, J. (2004) Patterns in Game Design. Charles River Media. ISBN1-58450-354-8.

Acknowledgements

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