Difference between revisions of "Conspiracy for Good"

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<ref name="wiki">Wikipedia [http://en.wikipedia.org/wiki/Conspiracy_for_good entry] for the game.</ref>
 
<ref name="wiki">Wikipedia [http://en.wikipedia.org/wiki/Conspiracy_for_good entry] for the game.</ref>
 
<ref name="cfg">Official [http://www.conspiracyforgood.com/ site] for the game.</ref>
 
<ref name="cfg">Official [http://www.conspiracyforgood.com/ site] for the game.</ref>
<references>
 
 
<ref name="stenros">Stenros, J., Holopainen, J., Waern, A., Montola, M. & Ollila, E. (2011). ''Narrative Friction in Alternate Reality Games: Design Insights from Conspiracy For Good''. In proceedings of Think Design Play: The fifth international conference of the Digital Research Association (DIGRA).</ref>
 
<ref name="stenros">Stenros, J., Holopainen, J., Waern, A., Montola, M. & Ollila, E. (2011). ''Narrative Friction in Alternate Reality Games: Design Insights from Conspiracy For Good''. In proceedings of Think Design Play: The fifth international conference of the Digital Research Association (DIGRA).</ref>
</references>
 
 
</references>
 
</references>
  
 
== Contributions ==
 
== Contributions ==

Latest revision as of 08:15, 31 October 2012

Brief

This page is a game stub.

For more information see the wikipedia entry[1], the official site for the game[2], and the academic paper Narrative Friction in Alternate Reality Games: Design Insights from Conspiracy For Good[3].

Main Gameplay Design Patterns

Gameplay

Other Noteworthy Aspects

Developer

Publisher

References

  1. Wikipedia entry for the game.
  2. Official site for the game.
  3. Stenros, J., Holopainen, J., Waern, A., Montola, M. & Ollila, E. (2011). Narrative Friction in Alternate Reality Games: Design Insights from Conspiracy For Good. In proceedings of Think Design Play: The fifth international conference of the Digital Research Association (DIGRA).

Contributions