Difference between revisions of "Critical Hits"

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[[Category:Patterns created on the Wiki]]
 
[[Category:Patterns created on the Wiki]]
 
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''Attacks that do significantly more damage than others, or have other special effects.''
''The one-sentence "definition" that should be in italics.''
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This pattern is a still a stub.
 
This pattern is a still a stub.
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== Relations ==
 
== Relations ==
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[[Randomness]]
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[[Skills]]
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[[Luck]]
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[[Penalties]]
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[[Combat]]
  
 
=== Can Instantiate ===
 
=== Can Instantiate ===

Revision as of 18:35, 15 September 2011

Attacks that do significantly more damage than others, or have other special effects.

This pattern is a still a stub.

Examples

Using the pattern

Tabletop Roleplaying Games such as Dungeons & Dragons, GURPS, and Hârnmaster all have rules for Critical Hits in combat. Likewise, Computer-based Roleplaying Games such as the Elder Scrolls and Fallout series have Critical Hits and this has also been adopted by First-Person Shooters as Borderlands and Dead Island.

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Randomness Skills Luck Penalties


Combat

Can Instantiate

with ...

Can Modulate

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References

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Acknowledgements

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