Difference between revisions of "Dedicated Game Facilitators"

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Revision as of 11:30, 10 September 2010

Games that have machines or people who perform actions and provide choices so that players can play a game.

Examples

Game masters in roleplaying games such as Dungeons & Dragons, GURPS, Basic Roleplaying, and the Storytelling System are all example of Dedicated Game Facilitators.

The AI Director used in the Left 4 Dead Series can be seen as a Dedicated Game Facilitators distinct from the game system itself even if it is part of the same code.

Magic the Gathering

Pokémon

Using the pattern

Zero-Player Games

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

Can Modulate

Can Be Instantiated By

Can Be Modulated By

Potentially Conflicting With

History

A revised version of the pattern Dedicated Game Facilitators that was part of the original collection in the book Patterns in Game Design[1].

References

  1. Björk, S. & Holopainen, J. (2004) Patterns in Game Design. Charles River Media. ISBN1-58450-354-8.

References