Difference between revisions of "Early Leaving Players"

From gdp3
Jump to: navigation, search
 
Line 23: Line 23:
 
[[Drop-In/Drop-Out Gameplay]]
 
[[Drop-In/Drop-Out Gameplay]]
 
[[Gambling]]
 
[[Gambling]]
 +
[[Agents]]
 +
[[Proxy Players]]
 +
[[Unwinnable Games]]
 +
 +
 +
[[Early Elimination]]
  
 
=== Diegetic Aspects ===
 
=== Diegetic Aspects ===
Line 31: Line 37:
  
 
== Consequences ==
 
== Consequences ==
 +
As mentioned above, encouraging or supporting [[Early-Leaving Players]] is likely to cause the presence of [[Early Elimination]] and disrupt [[Player Balance]], especially if the leaving player has the possibility of being a [[Kingmaker]] and chooses to use this power.
  
 
== Relations ==
 
== Relations ==
  
 
=== Can Instantiate ===
 
=== Can Instantiate ===
 +
[[Early Elimination]],
 +
[[Kingmaker]]
  
 
==== with ... ====
 
==== with ... ====
Line 47: Line 56:
  
 
=== Potentially Conflicting With ===
 
=== Potentially Conflicting With ===
 +
[[Player Balance]]
  
 
== History ==
 
== History ==

Revision as of 09:00, 21 June 2014

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

How to solve the issue of Early-Leaving Players in gambling has been studied already in the 17th century. This problem, called Problem of points or Division of the stakes[1], was studied by the mathematicians Fermat and Pascal in a mail conversation in the 1650s[2] that besides resulting in the concept of expectation value lay the foundation for both the fields of probability and statistics.


Examples

Anti-Examples

optional

Using the pattern

Player Balance Drop-In/Drop-Out Gameplay Gambling Agents Proxy Players Unwinnable Games


Early Elimination

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

As mentioned above, encouraging or supporting Early-Leaving Players is likely to cause the presence of Early Elimination and disrupt Player Balance, especially if the leaving player has the possibility of being a Kingmaker and chooses to use this power.

Relations

Can Instantiate

Early Elimination, Kingmaker

with ...

Can Modulate

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

Player Balance

History

New pattern created in this wiki.

References

  1. Wikipedia entry for the problem of points.
  2. Sanford, V. (translator). Fermat and Pascal on Probability. In Smith, D.E., 1929. A Source Book in Mathematics, pp. 546-565. McGraw-Hill Book Company, Inc.

Acknowledgements

-