Difference between revisions of "Friendly Fire"

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== Relations ==
 
== Relations ==
 +
[[Challenging Gameplay]]
 +
[[Internal Rivalry]]
 +
[[Difficulty Levels]]
 +
[[Thematic Consistency]]
 +
[[Player Killing]]
 +
[[Death Consequences]]
  
 
=== Can Instantiate ===
 
=== Can Instantiate ===

Revision as of 08:41, 8 July 2011

Attacks from members in the same team that cause damage.

This pattern is a still a stub.

Examples

Fallout series (at least later ones)

Team Fortress series ?

Left 4 Dead series

Using the pattern

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Challenging Gameplay Internal Rivalry Difficulty Levels Thematic Consistency Player Killing Death Consequences

Can Instantiate

with ...

Can Modulate

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References

-

Acknowledgements

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