Difference between revisions of "Gameplay Recording"

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(Relations)
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[[Category:Narration Patterns]]
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[[Category:Interface Patterns]]
 
[[Category:Mechanical Patterns]]
 
[[Category:Mechanical Patterns]]
 
[[Category:Narration Patterns]]
 
[[Category:Narration Patterns]]
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==== Anti-Examples ====
 
==== Anti-Examples ====
 
optional
 
optional
 +
 +
  
 
== Using the pattern ==
 
== Using the pattern ==
 +
 +
=== Can Modulate ===
 +
[[Extra-Game Broadcasting]]
  
 
=== Diegetic Aspects ===
 
=== Diegetic Aspects ===
  
 
=== Interface Aspects ===
 
=== Interface Aspects ===
 +
Given that [[Gameplay Recording]] more has to do with supporting the recording of gameplay than gameplay itself, it can be seen as a [[Category:Interface Patterns|Interface Pattern]].
  
 
=== Narration Aspects ===
 
=== Narration Aspects ===
 +
[[Gameplay Recording]] is used to create recordings or stories based on gameplay, and is therefore a [[Category:Narration Patterns|Narration Pattern]].
  
 
== Consequences ==
 
== Consequences ==
 +
=== Can Instantiate ===
 +
[[Freedom of Choice]],
 +
[[Game Instance Stories]],
 +
[[Speedruns]]
 +
  
 
== Relations ==
 
== Relations ==
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[[Replays]]
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[[Player Performance]]
 +
[[Enactment]]
 +
 
=== Can Instantiate ===
 
=== Can Instantiate ===
 
[[Freedom of Choice]],  
 
[[Freedom of Choice]],  

Revision as of 14:43, 3 January 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional


Using the pattern

Can Modulate

Extra-Game Broadcasting

Diegetic Aspects

Interface Aspects

Given that Gameplay Recording more has to do with supporting the recording of gameplay than gameplay itself, it can be seen as a.

Narration Aspects

Gameplay Recording is used to create recordings or stories based on gameplay, and is therefore a.

Consequences

Can Instantiate

Freedom of Choice, Game Instance Stories, Speedruns


Relations

Replays Player Performance Enactment

Can Instantiate

Freedom of Choice, Game Instance Stories, Speedruns

Can Modulate

Extra-Game Broadcasting

Can Be Instantiated By

-

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

-

History

New pattern created in this wiki.

References

-

Acknowledgements

-