Difference between revisions of "Grind Achievements"

From gdp3
Jump to: navigation, search
Line 1: Line 1:
 +
[[Category:Achievement Patterns]]
 
[[Category:Patterns]]
 
[[Category:Patterns]]
 
[[Category:Needs work]]
 
[[Category:Needs work]]

Revision as of 17:07, 13 December 2010

Achievements given by repeatedly performing some action in a game.

Examples

Using the pattern

Achievements

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Optional Goals

not much of a Meta Game.

Relations

Can Instantiate

with ...

Can Modulate

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References