Kingmaker

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Revision as of 12:12, 23 November 2015 by Staffan Björk (Talk | contribs) (Relations)

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The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

see wikipedia kingmaker scenario

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Exaggerated Perception of Influence Early Elimination Predictable Winner Early Leaving Players Possibility of Graceful Surrender Endgame

Can Instantiate

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with ...

Can Modulate

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Can Be Instantiated By

Unwinnable Game States

Can Be Modulated By

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Possible Closure Effects

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Potentially Conflicting With

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History

New pattern created in this wiki.

References

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Acknowledgements

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