Main Goals

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Revision as of 07:48, 23 February 2023 by Staffan Björk (Talk | contribs)

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The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

While Main Goals often make use of Goal Hierarchies, they can themselves affect Goal Hierarchies in games with Polyathlons or Tournaments. This since each game or game instance in Polyathlons and Tournaments need clear Main Goals so there outcomes can be used in determining the outcome in general for Polyathlons and Tournaments. In this sense Main Goals are functionally more necessary in games which are part of other games than those which are played on their own.

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

By definition, Main Goals are Mandatory Goals although implicit Win the game or End the game goals may need to be assumed for games allowing many ways of winning or ending the game.

Relations

Can Instantiate

Mandatory Goals

with ...

Can Modulate

Goal Hierarchies, Predefined Goals, Supporting Goals

Goal Hierarchies in games with Polyathlons or Tournaments

Can Be Instantiated By

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Can Be Modulated By

Goal Hierarchies

Possible Closure Effects

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Potentially Conflicting With

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History

New pattern created in this wiki.

References

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Acknowledgements

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