Difference between revisions of "Massively Single-Player Online Games"

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[[Category:Patterns created on the Wiki]]
 
[[Category:Patterns created on the Wiki]]
 
[[Category:Stub]]
 
[[Category:Stub]]
''Games that make use of other players game instances to provide input to the game state.''
+
''Games that make use of other players' game instances to provide input to the game state.''
  
 
=== Examples ===
 
=== Examples ===

Revision as of 04:24, 9 July 2010

Games that make use of other players' game instances to provide input to the game state.

Examples

Spore Nethack 4 Minutes and 33 Seconds of Uniqueness

Using the pattern

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

Can Modulate

Can Be Instantiated By

High-Score Lists

Can Be Modulated By

Potentially Conflicting With

History

New pattern created in this wiki.

References