Difference between revisions of "Momentum"

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Latest revision as of 12:07, 1 October 2011

Brief

This page is a game stub. For more information see the paper Play it for Real: Sustained Seamless Life/Game Merger in Momentum[1] and the book Pervasive Games - Theory and Design[2].

Main Gameplay Design Patterns

Gameplay

Other Noteworthy Aspects

Developer

Publisher

References

  1. Stenros, J., Montola, M. Waern, A. & Jonsson, S. (2007) Play it for Real: Sustained Seamless Life/Game Merger in Momentum. In the proceedings of Situated Play, the DiGRA 2007 Conference.
  2. Montola, M., Stenros, J. & Waern, A. (2009) Pervasive Games - Theory and Design. Morgan Kaufmann Publishers.

Contributions

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