Nim

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Brief

Short description of the game.


See the Wikipedia entry[1] for more information.

Main Gameplay Design Patterns

Gameplay

With references to patterns.

Example Game Mode 1

Example Game Mode 2

Other Noteworthy Aspects

In 1940, Condon, Derr, and Tawney built the Nimatron[2], a electro-mechanical machine that could play Nim. It let a person play against a Algorithmic Agent.

Developer

Publisher

References

  1. Wikipedia entry for Nim.
  2. patent for a machine that can play Nim (the Nimatron).

Contributions

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