Difference between revisions of "Prosopopeia"

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[[Category:Live Action Roleplaying Games]]
 
[[Category:Live Action Roleplaying Games]]
 
[[Category:Alternate Reality Games]]
 
[[Category:Alternate Reality Games]]
 
 
== Brief ==
 
== Brief ==
 
This page is a game stub. For more information see the paper ''Prosopopeia: experiences from a pervasive Larp''<ref name="prosopopeia"/> and the book ''Pervasive Games - Theory and Design''<ref name="pergames"/>.
 
This page is a game stub. For more information see the paper ''Prosopopeia: experiences from a pervasive Larp''<ref name="prosopopeia"/> and the book ''Pervasive Games - Theory and Design''<ref name="pergames"/>.

Latest revision as of 12:02, 1 October 2011

Brief

This page is a game stub. For more information see the paper Prosopopeia: experiences from a pervasive Larp[1] and the book Pervasive Games - Theory and Design[2].

Main Gameplay Design Patterns

Gameplay

Other Noteworthy Aspects

Developer

Publisher

References

  1. Jonsson, S., Montola, M., Waern, A. & Ericsson, M. (2006) Prosopopeia: experiences from a pervasive Larp. In proceedings of ACE '06, the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology.
  2. Montola, M., Stenros, J. & Waern, A. (2009) Pervasive Games - Theory and Design. Morgan Kaufmann Publishers.

Contributions

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