Most linked-to pages
Showing below up to 250 results in range #251 to #500.
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- Asteroids (32 links)
- Team Balance (32 links)
- Game Pauses (32 links)
- Uncertainty of Information (32 links)
- Pervasive Gameplay (31 links)
- Enactment (31 links)
- Armor (31 links)
- Coordination (31 links)
- Attention Swapping (31 links)
- Attributes (31 links)
- Ownership (31 links)
- Warhammer Fantasy Roleplay (31 links)
- Predictable Winner (30 links)
- Togetherness (30 links)
- Crafting (30 links)
- Diplomacy (30 links)
- Red Queen Dilemmas (30 links)
- Encouraged Return Visits (30 links)
- Selectable Set of Goals (30 links)
- PvP (30 links)
- Sims series (30 links)
- Dominion (30 links)
- Flanking Routes (30 links)
- Betting (30 links)
- Vulnerabilities (30 links)
- Delayed Reciprocity (30 links)
- Assassin's Creed series (30 links)
- Ammunition (30 links)
- Rhythm-Based Actions (29 links)
- Third-Person Views (29 links)
- Ephemeral Goals (29 links)
- No-Ops (29 links)
- Non-Renewable Resources (29 links)
- NetHack (29 links)
- Unmediated Social Interaction (29 links)
- Reconnaissance (29 links)
- Competence Areas (29 links)
- Fog of War (29 links)
- Location-Fixed Abilities (29 links)
- Conditional Passageways (29 links)
- Open Destiny (29 links)
- Return to Castle Wolfenstein: Enemy Territory (29 links)
- Player Agency (28 links)
- Collections (28 links)
- Interruptible Actions (28 links)
- Settlers of Catan (28 links)
- Asymmetric Abilities (28 links)
- Resource Management (28 links)
- Loot (28 links)
- Kingdoms (28 links)
- Speedruns (28 links)
- Tick-Based Games (28 links)
- Social Adaptability (28 links)
- Chat Channels (28 links)
- Minigames (28 links)
- Dynamic Difficulty Adjustment (28 links)
- Destructible Objects (28 links)
- Pandemic (28 links)
- Guard (28 links)
- Asynchronous Gameplay (27 links)
- Achilles' Heels (27 links)
- High Score Lists (27 links)
- Renewable Resources (27 links)
- Survive (27 links)
- The Show Must Go On (27 links)
- Live Action Roleplaying (27 links)
- Helplessness (27 links)
- Team Combos (27 links)
- Half-Life series (27 links)
- Quick Travel (27 links)
- Pottering (27 links)
- Player-Decided Distributions (27 links)
- Eve Online (27 links)
- Asymmetric Starting Conditions (27 links)
- Category:Narration Patterns (27 links)
- Spatial Engrossment (27 links)
- Fudged Results (27 links)
- Detective Structures (27 links)
- Death Consequences (27 links)
- Movement Limitations (27 links)
- Territories (26 links)
- Team Fortress 2 (26 links)
- Drawing Stacks (26 links)
- Props (26 links)
- Ubiquitous Gameplay (26 links)
- Mini-maps (26 links)
- Starcraft series (26 links)
- Altruistic Actions (26 links)
- Committed Goals (26 links)
- Red Herrings (26 links)
- Dialogues (26 links)
- TvT (26 links)
- Inventories (26 links)
- DragonMud (26 links)
- Puerto Rico (26 links)
- Determinable Chance to Succeed (25 links)
- Grand Theft Auto series (25 links)
- Counter-Strike (25 links)
- Resource Locations (25 links)
- Call of Cthulhu (25 links)
- Transport Routes (25 links)
- Asymmetric Information (25 links)
- Excluding Goals (25 links)
- Handles (25 links)
- Early Leaving Players (25 links)
- Orthogonal Differentiation (25 links)
- Player Killing (25 links)
- Camping (25 links)
- Cooldown (25 links)
- Time Limited Game Instances (25 links)
- Transfer of Control (25 links)
- Interruptibility (25 links)
- Sniper Locations (25 links)
- Player Unpredictability (25 links)
- Category:Racing Games (25 links)
- Action Programming (25 links)
- Empowerment (25 links)
- Hands (24 links)
- Non-Player Help (24 links)
- Hârnmaster (24 links)
- Tokens (24 links)
- Slaves to Armok II: Dwarf Fortress (24 links)
- No Direct Player Influence (24 links)
- Bookkeeping Tokens (24 links)
- Drafting (24 links)
- Purchasable Game Advantages (24 links)
- The Elder Scrolls series (24 links)
- Need for Speed series (24 links)
- Unreal Tournament series (24 links)
- Spawn Points (24 links)
- Deliver (24 links)
- Non-Diegetic Features (23 links)
- Sanctioned Cheating (23 links)
- Extra-Game Information (23 links)
- RoboRally (23 links)
- Incompatible Goals (23 links)
- Functional Roles (23 links)
- Time Pressure (23 links)
- Tekken series (23 links)
- Player-Created Characters (23 links)
- Game Lobbies (23 links)
- Hearts of Iron series (23 links)
- Tied Results (23 links)
- Zork series (23 links)
- Bluffing (23 links)
- Limited Foresight (23 links)
- Variable Accuracy (23 links)
- Bloodbowl (23 links)
- Monopoly (22 links)
- Extra-Game Input (22 links)
- Limited Planning Ability (22 links)
- God Views (22 links)
- Fallout 3 (22 links)
- Mules (22 links)
- Space Hulk (22 links)
- Loyalty (22 links)
- Roulette (22 links)
- Counter-Strike series (22 links)
- Hovering Closures (22 links)
- Game Element Trading (22 links)
- HUD Interfaces (22 links)
- Predefined Goals (22 links)
- Cognitive Engrossment (22 links)
- FUBAR Enjoyment (22 links)
- Grind Achievements (22 links)
- Guilting (22 links)
- Pre-Customized Decks (22 links)
- Physical Navigation (22 links)
- Zombie Lane (22 links)
- Alarms (22 links)
- Guilds (22 links)
- Texas Hold'em (21 links)
- Temporary Abilities (21 links)
- Attention Demanding Gameplay (21 links)
- Warp Zones (21 links)
- Conceal (21 links)
- Tomb Raider series (21 links)
- Category:Arcade Games (21 links)
- Replays (21 links)
- Switches (21 links)
- Positive Feedback Loops (21 links)
- Ricochet Robots (21 links)
- Alliances (21 links)
- Geometric Progression (21 links)
- Instances (21 links)
- Zero-Player Games (21 links)
- Resource Caps (21 links)
- Tiebreakers (21 links)
- Quick Returns (21 links)
- Last Man Standing (21 links)
- Diablo series (21 links)
- Landmarks (21 links)
- CityVille (21 links)
- Permadeath (21 links)
- Ice Hockey (21 links)
- Spectacular Failure Enjoyment (21 links)
- Category:Diegetic Patterns (21 links)
- Gameplay Statistics (21 links)
- Team Development (21 links)
- Self-Service Kiosks (21 links)
- Rescue (21 links)
- Environmental Storytelling (21 links)
- Helpers (20 links)
- Actor Detachment (20 links)
- Secret Goals (20 links)
- Space Invaders (20 links)
- Social Organizations (20 links)
- Transferable Items (20 links)
- Bases (20 links)
- Herd (20 links)
- Uncommitted Alliances (20 links)
- Expansion (20 links)
- Alternative Realities (20 links)
- King of the Hill (20 links)
- Public Player Statistics (20 links)
- Vision Modes (20 links)
- Player-Location Proximity (20 links)
- Never Ending Stories (20 links)
- Shared Rewards (20 links)
- One-Way Travel (20 links)
- Memoir '44 (20 links)
- Game Over (20 links)
- Early Elimination (19 links)
- Game Element Removal (19 links)
- Friend Lists (19 links)
- Perceivable Margins (19 links)
- Reversibility (19 links)
- PvE (19 links)
- Disruption of Focused Attention (19 links)
- Game Servers (19 links)
- Quick Games (19 links)
- Point of Interest Indicators (19 links)
- God Fingers (19 links)
- Critical Hits (19 links)
- Unlocking (19 links)
- Neighbors (19 links)
- Warhammer 40K (19 links)
- Public Information (19 links)
- Possibility of Anonymity (19 links)
- Character Levels (19 links)
- Player-Defined Goals (19 links)
- Producers (19 links)
- Extra-Game Broadcasting (19 links)
- Winner determined after Gameplay Ends (19 links)
- Further Player Improvement Potential (19 links)
- Goal Achievements (19 links)
- Connection (18 links)
- Facilitating Rewards (18 links)
- Contract Bridge (18 links)
- Converters (18 links)