Pages with the most revisions

Jump to: navigation, search

Showing below up to 50 results in range #61 to #110.

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)

  1. Turn Taking‏‎ (67 revisions)
  2. Narration Structures‏‎ (66 revisions)
  3. Races‏‎ (66 revisions)
  4. Aim & Shoot‏‎ (65 revisions)
  5. Inaccessible Areas‏‎ (65 revisions)
  6. Cutscenes‏‎ (65 revisions)
  7. Quests‏‎ (64 revisions)
  8. Geospatial Game Widgets‏‎ (64 revisions)
  9. Cards‏‎ (64 revisions)
  10. Weapons‏‎ (64 revisions)
  11. Tactical Planning‏‎ (63 revisions)
  12. Self-Facilitated Games‏‎ (63 revisions)
  13. Companions‏‎ (63 revisions)
  14. Strategic Knowledge‏‎ (63 revisions)
  15. Complex Gameplay‏‎ (63 revisions)
  16. Enforced Agent Behavior‏‎ (63 revisions)
  17. Character Defining Actions‏‎ (63 revisions)
  18. Skills‏‎ (63 revisions)
  19. Focus Loci‏‎ (62 revisions)
  20. Assassin's Creed series‏‎ (62 revisions)
  21. Extended Actions‏‎ (62 revisions)
  22. Social Dilemmas‏‎ (61 revisions)
  23. AI Players‏‎ (61 revisions)
  24. Parties‏‎ (60 revisions)
  25. Replayability‏‎ (60 revisions)
  26. Traverse‏‎ (60 revisions)
  27. Game State Indicators‏‎ (59 revisions)
  28. Communication Channels‏‎ (59 revisions)
  29. Improved Abilities‏‎ (59 revisions)
  30. High Score Lists‏‎ (59 revisions)
  31. Storytelling‏‎ (58 revisions)
  32. Varied Gameplay‏‎ (58 revisions)
  33. Internal Conflicts‏‎ (58 revisions)
  34. Damage‏‎ (57 revisions)
  35. Game State Overviews‏‎ (57 revisions)
  36. Deck Building‏‎ (57 revisions)
  37. Area Control‏‎ (56 revisions)
  38. Heterogeneous Game Element Ownership‏‎ (56 revisions)
  39. Penalties‏‎ (56 revisions)
  40. Abstract Player Constructs‏‎ (55 revisions)
  41. Difficulty Levels‏‎ (55 revisions)
  42. Luck‏‎ (55 revisions)
  43. Fudged Results‏‎ (55 revisions)
  44. Downtime‏‎ (54 revisions)
  45. Obstacles‏‎ (54 revisions)
  46. Stealth‏‎ (54 revisions)
  47. Committed Goals‏‎ (54 revisions)
  48. Massively Single-Player Online Games‏‎ (54 revisions)
  49. Extra-Game Actions‏‎ (54 revisions)
  50. Conditional Passageways‏‎ (53 revisions)

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)