Summary Updates

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The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Adventures for Tabletop Roleplaying Games often include Summary Updates before gameplay begins and between scenes. for example, the adventure Me and My Shadow, Mark IV for Paranoia start with the following Summary Update:

"Another day begins in Alpha Complex with the familiar buzz of fluorescent light. You wake, and reflect on the multitudinous gift of The Computer: your spacious three-meter cell, last night's extra ratio of Cold Fun.
Out in the hall, you hear the quiet patter of the lowly INFRARED drones, mindlessly yet faithfully serving The Computer.''

The adventure Something rotten in Kislev for Warhammer Fantasy Roleplay contains two Summary Updates for game masters to use to explain the events that took place after Power Behind the Throne and before the beginning of the new adventure; the second Summary Update contains the main information players need while the first acts as a Summary Update to the second Summary Update if the players ended the previous adventure in jail.

Using the pattern

Diegetic Aspects

Interface Aspects

Narrative Aspects

Summary Updates in a Narration Pattern.

Consequences

Relations

Can Instantiate

Cutscenes

Can Modulate

Adventures, Melodramatic Structures, Scenes

Can Be Instantiated By

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Can Be Modulated By

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Possible Closure Effects

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Potentially Conflicting With

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History

New pattern created in this wiki.

References

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Acknowledgements

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