Difference between revisions of "Tactical Planning"

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(Created page with 'planning based on the current game state')
 
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planning based on the current game state
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[[Category:Patterns]]
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[[Category:Needs work]]
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[[Category:Needs revision]]
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[[Category:Needs examples]]
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[[Category:Needs references]]
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[[Category:Patterns created on the Wiki]]
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[[Category:Stub]]
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''Planning based on what one knows of the current game state.''
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This pattern is a still a stub.
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=== Examples ===
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== Using the pattern ==
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=== Diegetic Aspects ===
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=== Interface Aspects ===
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=== Narrative Aspects ===
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== Consequences ==
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== Relations ==
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=== Can Instantiate ===
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==== with ... ====
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=== Can Modulate ===
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=== Can Be Instantiated By ===
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=== Can Be Modulated By ===
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=== Possible Closure Effects ===
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=== Potentially Conflicting With ===
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== History ==
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New pattern created in this wiki.
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== References ==
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-
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== Acknowledgements ==
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Revision as of 19:25, 9 January 2011

Planning based on what one knows of the current game state.

This pattern is a still a stub.

Examples

Using the pattern

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Can Instantiate

with ...

Can Modulate

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References

-

Acknowledgements

-