Train

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Revision as of 12:18, 9 January 2013 by Staffan Björk (Talk | contribs)

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Brief

This is a Game Stub. For more information, see presentation "How I Dumped electricity and learned to love design" at the GDC Vault.

Main Gameplay Design Patterns

Gameplay

Example Game Mode 1

Example Game Mode 2

Other Noteworthy Aspects

Developer

Publisher

References

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Acknowledgments

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