Difference between revisions of "Tutorial Neighbors"

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Revision as of 15:03, 12 June 2011

A neighbor controlled by the game to help players learn the game.

Many of the massively single-player online games on social network sites make use of neighbors, lists of other players that have agreed to have interactions with each other. However, those beginning to play the game do not yet have these neighbors nor may they wish to start to interact with other players at once. Tutorial Neighbors

This pattern is a still a stub.

Examples

Empires & Allies CityVille Zombie Lane

Using the pattern

Diegetic Aspects

Interface Aspects

Narrative Aspects

Consequences

Relations

Neighbors Non-Player Characters Helpers Smooth Learning Curves Quests

Can Instantiate

with ...

Can Modulate

Can Be Instantiated By

Can Be Modulated By

Possible Closure Effects

Potentially Conflicting With

History

New pattern created in this wiki.

References

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Acknowledgements

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