Difference between revisions of "Uncertainty of Outcome"

From gdp3
Jump to: navigation, search
(Relations)
(Relations)
Line 28: Line 28:
  
 
== Relations ==
 
== Relations ==
[[Tension]]
+
[[Unpredictable Behavior]]
[[Predictable Winner]]
+
[[Player Unpredictability]]
+
[[Performance Uncertainty]]
+
[[Solution Uncertainty]]
+
 
+
---
+
[[Randomness]]
+
[[Dominant Strategy]]
+
[[Replayability]]
+
[[Game Mastery]]
+
  
 
=== Can Instantiate ===
 
=== Can Instantiate ===
-
+
[[Replayability]],
 
+
[[Tension]]
==== with ... ====
+
  
 
=== Can Modulate ===
 
=== Can Modulate ===
-
+
[[Game Mastery]]
  
 
=== Can Be Instantiated By ===
 
=== Can Be Instantiated By ===
-
+
[[Performance Uncertainty]],
 +
[[Player Unpredictability]],
 +
[[Randomness]],
 +
[[Solution Uncertainty]]
  
 
=== Can Be Modulated By ===
 
=== Can Be Modulated By ===
Line 58: Line 50:
  
 
=== Potentially Conflicting With ===
 
=== Potentially Conflicting With ===
-
+
[[Dominant Strategy]],
 +
[[Predictable Winner]]
  
 
== History ==
 
== History ==

Revision as of 08:49, 15 January 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Unpredictable Behavior

Can Instantiate

Replayability, Tension

Can Modulate

Game Mastery

Can Be Instantiated By

Performance Uncertainty, Player Unpredictability, Randomness, Solution Uncertainty

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

Dominant Strategy, Predictable Winner

History

New pattern created in this wiki.

References

-

Acknowledgements

-