Difference between revisions of "Uncertainty of Outcome"

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(Consequences)
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== Consequences ==
 
== Consequences ==
 +
[[Uncertainty of Outcome]]
 +
 
=== Can Instantiate ===
 
=== Can Instantiate ===
 
[[Replayability]],  
 
[[Replayability]],  

Revision as of 09:53, 15 January 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Can Be Instantiated By

Performance Uncertainty, Player Unpredictability, Randomness, Solution Uncertainty, Unpredictable Behavior

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Uncertainty of Outcome

Can Instantiate

Replayability, Tension

Can Modulate

Game Mastery

Potentially Conflicting With

Dominant Strategy, Predictable Winner

Relations

Can Instantiate

Replayability, Tension

Can Modulate

Game Mastery

Can Be Instantiated By

Performance Uncertainty, Player Unpredictability, Randomness, Solution Uncertainty, Unpredictable Behavior

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

Dominant Strategy, Predictable Winner

History

New pattern created in this wiki.

References

-

Acknowledgements

-