Difference between revisions of "Unsynchronized Game Sessions"

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(Relations)
(Relations)
Line 31: Line 31:
 
[[Early Leaving Players]]
 
[[Early Leaving Players]]
 
[[Late Arriving Players]]
 
[[Late Arriving Players]]
 +
[[Dedicated Game Facilitators]]
 +
[[Game Servers]]
  
 
--- ref to [[Asynchronous Gameplay]]
 
--- ref to [[Asynchronous Gameplay]]

Revision as of 14:30, 29 January 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Drop-In/Drop-Out Early Leaving Players Late Arriving Players Dedicated Game Facilitators Game Servers

--- ref to Asynchronous Gameplay

Can Instantiate

-

with ...

Can Modulate

-

Can Be Instantiated By

Game Over together with Multiplayer Games

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

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History

New pattern created in this wiki.

References

-

Acknowledgements

-