Difference between revisions of "Unsynchronized Game Sessions"

From gdp3
Jump to: navigation, search
(Relations)
(Relations)
Line 28: Line 28:
  
 
== Relations ==
 
== Relations ==
[[Drop-In/Drop-Out]]
+
[[Possibility of Graceful Surrender]],
[[Early Leaving Players]]
+
[[Surrendering]]
[[Late Arriving Players]]
+
[[Dedicated Game Facilitators]]
+
[[Game Servers]]
+
  
 
--- ref to [[Asynchronous Gameplay]]
 
--- ref to [[Asynchronous Gameplay]]
Line 45: Line 42:
  
 
=== Can Be Instantiated By ===
 
=== Can Be Instantiated By ===
 +
[[Dedicated Game Facilitators]],
 +
[[Drop-In/Drop-Out]],
 +
[[Early Leaving Players]],
 +
[[Game Servers]],
 +
[[Late Arriving Players]]
 +
 
[[Game Over]] together with [[Multiplayer Games]]  
 
[[Game Over]] together with [[Multiplayer Games]]  
  

Revision as of 18:16, 29 January 2015

The one-sentence "definition" that should be in italics.

This pattern is a still a stub.

Examples

Anti-Examples

optional

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Relations

Possibility of Graceful Surrender, Surrendering

--- ref to Asynchronous Gameplay

Can Instantiate

-

with ...

Can Modulate

-

Can Be Instantiated By

Dedicated Game Facilitators, Drop-In/Drop-Out, Early Leaving Players, Game Servers, Late Arriving Players

Game Over together with Multiplayer Games

Can Be Modulated By

-

Possible Closure Effects

-

Potentially Conflicting With

-

History

New pattern created in this wiki.

References

-

Acknowledgements

-