Unwinnable Game States

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Game states from which no actions or events in a game instance can let a player win.

By gaming, people try to affect a game state through gameplay actions to reach some goal. Players have Unwinnable Game States when there exists goals which lets players win a game but there are not combinations of actions or events that make this possible.

TV Tropes has a wiki page for a similar concept, Unwinnable.

Examples

Using the pattern

Diegetic Aspects

Interface Aspects

Narration Aspects

Consequences

Can Modulate

Save Files

Can Be Instantiated By

Kingmaker, Predictable Winner, Save Points, Unwinnable Games

Potentially Conflicting With

Player Agency, Value of Effort

Relations

Can Instantiate

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Can Modulate

Save Files

Can Be Instantiated By

Kingmaker, Predictable Winner, Save Points, Unwinnable Games

Can Be Modulated By

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Possible Closure Effects

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Potentially Conflicting With

Player Agency, Value of Effort

History

New pattern created in this wiki.

References

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Acknowledgements

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