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- 10:01, 13 May 2022 Deliver (hist) [2,916 bytes] Staffan Björk (Talk | contribs) (Created page with "<pre> Category:Patterns Category:Needs work Category:Needs revision Category:Needs examples Category:Needs references Category:Patterns created on the Wi...")
- 10:00, 13 May 2022 Collecting (hist) [2,458 bytes] Staffan Björk (Talk | contribs) (Created page with "<pre> Category:Patterns Category:Needs work Category:Needs revision Category:Needs examples Category:Needs references Category:Patterns created on the Wi...")
- 10:00, 13 May 2022 Collections (hist) [1,595 bytes] Staffan Björk (Talk | contribs) (Created page with "<pre> Category:Patterns Category:Needs work Category:Needs revision Category:Needs examples Category:Needs references Category:Patterns created on the Wi...")
- 07:04, 6 May 2022 Gabriel Knight series (hist) [625 bytes] Staffan Björk (Talk | contribs) (Created page with "Category:Games Category:Computer Games Category:Adventure Games Category:Needs work Category:Game Stub == Brief == This is still a game stub. Please see t...")
- 07:02, 6 May 2022 Hide & Seek (hist) [517 bytes] Staffan Björk (Talk | contribs) (Created page with "Category:Computer Games Category:Games Category:Game Stub Category:Needs work Category:Children's Games == Brief == For information, see the Wikipedia entr...")
- 06:19, 11 April 2022 Gameplay Design Patterns FDG 2022 Workshop (hist) [6,966 bytes] Staffan Björk (Talk | contribs) (Created page with "== DiGRA 2022 Workshop: Gameplay Design Patterns Approaches == === Description === Gameplay design patterns were introduced as a game design approach in the early 2000s<ref n...")